Fox And The Rabbit: Self Assessment

My role in my group is 3d Art, but more specifically I am doing the art for the environment, including the concepts. I am quite proud of these drawings, considering the amount of time I took making them and of how long it has been since I drew a scene. I have used these drawings…

Building Up A Portfolio And Side Projects

So in my own time, I’ve decided to start creating an online portfolio for hobby and work reasons. I recently visited Teeside University, to check the 3D Art course (I am going to do the course next year) and the course requires a portfolio to show, like my college exam. However, I am going to…

The Fox And The Rabbit: More Models

Not really much to update with, apart from making more models for the environment. I started making another tree. This is the second out of the three that is on the asset list. I created the low poly base mesh and I think the tri count is quite reasonable, considering the amount of branches (it’s…

The Fox And The Rabbit: Beginning To Model

Over the last few days I have been producing the first tree, for the animation. This tree should stand out the most because it will be positioned on top of the hill. As seen in the drawing, the big tree is sat on the hill and it stands out the most in the drawing.  …

Storyboard: Game and Film

The Binding Of Issac, in my opinion is a great way of explaining a game’s storyboard. The general rules of the game is to kill enemies In a confined room, while the doors are sealed off. Once all enemies are killed, the enemies may drop loot and abilities and the doors open up , so…

EGX 2017

EGX this year was far better than last year, in my opinion. Although I didn’t meet loads of famous Youtubers, I played a lot of games (all indie games). The games were so fun! Most of them were old school multiplier games (sitting in the same room as your friends) and I loved them so…

The Fox And The Rabbit: Final Concepts And Ideas

The deadline for pre-production is pretty much staring at me in the face, so it’s time to finalize ideas. So as a group we decided to change up the ending of the animation. Instead of the Fox hugging the Rabbit, it tags it and then the Rabbit chases the fox, as like a tig game….

The Fox And The Rabbit: Pre-Production

So this week we started to create concepts of what the Rabbit, the Fox and the environment should look like. Although I have yet to make my final concept, I sketched several ideas for the environment. My role in the group is to plan and model the environment which the Fox and the Rabbit will…

Shrek 2: Elements Of The Story

Today with Tony we learned about the theory of storyboards and what developers have to think about, before creating the story. In our small group we did Shrek 2. The elements of a story consist of: Setting, Characters, Plot, Conflict, Resolution, Point of view and Theme. The setting of Shrek 2 is the land of…

Substance Painter: Turtle 2

Today, I finalized my turtle textures and exported them into Unity. Firstly I made sure that all of my texture sets were there to be exported. I then went to the “configuration” tab that showed me all of the presets for output maps. It had Arnold, Unity, Unreal, CryEngine and many others. I wanted to…

Using 3D Models To Sketch: Storyboard

Today with Tony, we used Google sketch up to create a 3d scene, so that we could put into Photoshop. I went onto the Google Sketch up website and downloaded a knife model. I then used a sketch filter in sketch up, to help me discover the line work of the model, so that it…

Summer Holiday Work

So over the holidays I decided to start practice modelling more detailed models with higher detailed texture. To do this I had to learn and practice new techniques that we only touched on last year. The project required baking a higher poly mesh onto a low poly mesh. to do this I had to bake…